
Sapana Games

Hello!
I'm Anish Pun, a game artist specialising in illustrations and 3D Modelling. Based in London, I am currently in my final year at Games Design and Development at LSBU.
My goal is to make fun and engaging experiences that resonate with players while fostering vibrant communities.
'Sapana' translates to 'Dream' from Nepali. I wanted to plainly represent the act of reaching for the stars.

Works
A collection of some of my work sorted chronologically
Rainbreaker (Current Project)
Right now, I am working on a first-person action game. These are some assets I have made so far.
Cartoon Show Concept
Art and merchandise concepts for a hypothetical children's show.
Horror Game Assets
UI and Models I created for a horror game project.
Polter Puppets
Toy characters I worked on for a game jam.
Knife Throwing Game
Showcase of game mechanics I programmed in Unity (C#).

Dragon Diorama
I dabbled in MagicaVoxel to create this scene.
Initial 3D Modelling Projects
Renders from first attempts at modelling in Maya
Midnight Hunter
Pixel art and animations I made for a 2D platformer game.
A Raven In The Rain
Images I drew for a short video project.
Pre-2022 Art
A collection of artwork from before 2022