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Hello! 

I'm Anish Pun, a game artist specialising in illustrations and 3D Modelling. Based in London, I am currently in my final year at Games Design and Development at LSBU. 

My goal is to make fun and engaging experiences that resonate with players while fostering vibrant communities. 

'Sapana' translates to 'Dream' from Nepali. I wanted to plainly represent the act of reaching for the stars.

Works

A collection of some of my work sorted chronologically

Rainbreaker (Current Project)

Right now, I am working on a first-person action game. These are some assets I have made so far.

Cartoon Show Concept

Art and merchandise concepts for a hypothetical children's show.

Horror Game Assets

UI and Models I created for a horror game project.

Polter Puppets

Toy characters I worked on for a game jam.

Knife Throwing Game

Showcase of game mechanics I programmed in Unity (C#).

Dragon Diorama

I dabbled in MagicaVoxel to create this scene.

Initial 3D Modelling Projects

Renders from first attempts at modelling in Maya

Midnight Hunter

Pixel art and animations I made for a 2D platformer game.

A Raven In The Rain

Images I drew for a short video project.

Pre-2022 Art

A collection of artwork from before 2022

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