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Hello! 

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I'm Anish Pun, a game artist specialising in illustrations and 3D Modelling. Based in London, I am currently in my final year at Games Design and Development at LSBU. 

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My goal is to make fun and engaging experiences that resonate with players while fostering vibrant communities. 

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'Sapana' translates to 'Dream' from Nepali. I wanted to plainly represent the act of reaching for the stars.

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Works

A collection of some of my work sorted chronologically

Rainbreaker (Current Project)

Right now, I am working on a first-person action game. These are some assets I have made so far.

Cartoon Show Concept

Art and merchandise concepts for a hypothetical children's show.

Horror Game Assets

UI and Models I created for a horror game project.

Polter Puppets

Toy characters I worked on for a game jam.

Knife Throwing Game

Showcase of game mechanics I programmed in Unity (C#).

Dragon Diorama

I dabbled in MagicaVoxel to create this scene.

Initial 3D Modelling Projects

Renders from first attempts at modelling in Maya

Midnight Hunter

Pixel art and animations I made for a 2D platformer game.

A Raven In The Rain

Images I drew for a short video project.

Pre-2022 Art

A collection of artwork from before 2022

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